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Old Nov 12, 2006, 07:01 AM // 07:01   #1
Furnace Stoker
 
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Join Date: Mar 2006
Location: New Zealand
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Default Isle of the Nameless: Improvements

I often test alot of skills when I'm in the isle of the nameless, using the AoE guide as well as practicing damage output on the different Armor dummies.

I was thinking that every time I wanted to make a slight change to a skill, I needed to go back to the Temple of Balthazar and then make the changes before I went back in. Quite often the changes were small, and it would be cool if there was a faster way I could do this.

So my suggestiong is this:

Make it so that the Isle of the Nameless allows you to change skills and equipment while in that area. Since it is a training area, and the purpose would only be to train, (and you wouldn't be able to do this anywhere else), I think it would be a very helpful idea, and make it a bit more popular than a one time thing for most people.

It will be very exciting to try out a new mechanic like this. So heads up to this thread if you agree^^.

Oh, and if the Isle of the Nameless is "nameless", then it really shouldn't be named on the map:P.

Also, it needs to be updated to include Assassin, Dervish and Paragon NPC's, that would help alot for people who fight against these characters but don't own the campaign.
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Old Nov 12, 2006, 07:30 AM // 07:30   #2
Ascalonian Squire
 
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Good idea. It's called the Isle of the Nameless not because it itself is nameless, but because it is "of the Nameless" (all the people inside with "Master of X" rather than Fred or Jimmy)
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Old Nov 12, 2006, 07:51 AM // 07:51   #3
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/signed

Yeah I think the Isle is extremely helpful and will test all my builds there but having to leave for each tweak can be annoying, especially if you have to then run all the way back to a master! Would be nice to see new masters for the rest of the proffesions as well.
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Old Nov 12, 2006, 05:07 PM // 17:07   #4
Desert Nomad
 
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/signed

I made a suggestion like this right when it came out, and I still don't see why it isn't in place. Probably because that would make the isle of the nameless the most fun PVE place around.

Also I'd like to tack on maybe allowing the same thing in guild halls, allow us to attack and stuff in guild halls but deal no damage, but still show the damage points to mess around in a guild hall while waiting to start up a GVG or just to test guild strategies and mess around. Heck, you could even let things deal damage, there are res shrines.
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